My entry for the OpenGameArt Winter Game Jam 2022. The graphics and audio in this game are almost entirely from OGA with a few exceptions which I drew myself. I went down the modify route updating my entry for LowRezJam2021 Asteroid Storm. Feel free to leave suggestions :)

STORY

You play as the maintenance tech on a space station built on the surface of an asteroid. One day the auto defense system blue screens and an asteroid hits the station while you're playing a game...


CONTROLS

Arrow keys - Move

Spacebar - Fire/Interact

Brackets - Cycle through the inventory


CREDITS

Software

Godot, mspaint, GraphicsGale, paint.net

Graphics

Alternate LPC character sprites -- George

Radomir Dopieralski

CC-BY 3.0, CC-BY-SA 3.0, GPL 3.0

https://opengameart.org/content/alternate-lpc-character-sprites-george

LPC goes to space

Sebastian Riedel, Basxto, Wonko, Hyptosis, FunwithPixels and Skorpio

CC-BY-SA 4.0, GPL 3.0

https://opengameart.org/content/lpc-goes-to-space

[LPC] FraMa sci-fi extensions

Sebastian Riedel, Basxto, Wonko, Hyptosis, FunwithPixels and Skorpio

CC-BY-SA 4.0, GPL 3.0

https://opengameart.org/content/lpc-frama-sci-fi-extensions

[LPC] Hakuna Matetee

Sebastian Riedel, Lanea Zimmerman (Sharm), bluecarrot16

CC-BY-SA 4.0, GPL 3.0

https://opengameart.org/content/lpc-hakuna-matetee

[LPC] Skorpio's SciFi Sprite Pack

Skorpio

CC-BY-SA 3.0, GPL 3.0

https://opengameart.org/content/lpc-skorpios-scifi-sprite-pack

[LPC] Simple Modern Furniture

o10001771, Lanea Zimmerman

CC-BY-SA 3.0, GPL 3.0

https://opengameart.org/content/lpc-simple-modern-furniture

Futuristic Doctor's Office

spiral atlas, Casper Nilsson, Daniel Eddeland, Johann CHARLOT, Robert Colladay,

Lanea Zimmerman (AKA Sharm), Stephen Challener, Manuel Riecke,

CC-BY-SA 4.0

https://opengameart.org/content/futuristic-doctors-office

[LPC Revised] The Office

Eliza Wyatt, Lanea Zimmerman (Sharm)

CC-BY-SA 3.0 OGA-BY 3.0

https://opengameart.org/content/lpc-revised-the-office

[LPC] House interior and decorations

Tuomo Untinen, Lanea Zimmerman (AKA Sharm), Daniel Eddeland, Hyptosis * Sacks, Matthew Krohn, Johannes Sjölund

CC-BY-SA 3.0, GPL 3.0, GPL 2.0

https://opengameart.org/content/lpc-house-interior-and-decorations

[LPC] City inside

Tuomo Untinen, Lanea Zimmerman, Daniel Armstrong

CC-BY-SA 3.0, GPL 3.0, GPL 2.0

https://opengameart.org/content/lpc-city-inside

[LPC] House Insides

Artist: Lanea Zimmerman (AKA Sharm), Daniel Armstrong, Contributor: William.Thompsonj

CC-BY-SA 3.0, GPL 3.0

https://opengameart.org/content/lpc-house-insides

[LPC] Arabic Elements

Artist: Lanea Zimmerman (AKA Sharm), Contributor: William.Thompsonj

CC-BY 4.0, CC-BY 3.0, GPL 3.0, GPL 2.0, OGA-BY 3.0

https://opengameart.org/content/lpc-arabic-elements

LPC: Interior Castle Tiles

Lanea Zimmerman (AKA Sharm)

CC-BY 3.0, CC-BY-SA 3.0, GPL 3.0, OGA-BY 3.0

https://opengameart.org/content/lpc-interior-castle-tiles

factory tileset

rubberduck, Kenney?

CC0

https://opengameart.org/content/factory-tileset

OGA Winter 2022 Game Jam Logo

withthelove

CC-BY 3.0

https://opengameart.org/content/oga-winter-2022-game-jam-logo


Audio

512 Sound Effects (8-bit style)

SubspaceAudio

CC0

https://opengameart.org/content/512-sound-effects-8-bit-style

Steam release sounds

bart

CC0

https://opengameart.org/content/steam-release-sounds

Crystal Cave (song18), Mysterious Ambience (song21)

Artist: cynicmusic, Contributor: congusbongus

CC0

https://opengameart.org/content/crystal-cave-song18

https://opengameart.org/content/crystal-cave-song21

SEGA Mega Drive/Genesis victory jingle

Spring Spring

CC0

https://opengameart.org/content/sega-mega-drivegenesis-victory-jingle

Font

Pixeltype by TheJman0205 

https://www.dafont.com/pixeltype.font

Comments

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Hi there, I'm trying to play your game to rate it for the game jam, but I'm stuck on room two, what do I need to do there?

Hello, when you say room two do you mean the one after the bedroom? If so see if you can find anything useful in the kitchen.

Ok, thanks, I figured it out and got to the room where you find the flashlight, and I can't find my way out. I don't think I'm good at this, LOL :)

(1 edit)

Fair enough :) Try going the way you came in. Theres an indicator on the floor in front of the vent though perhaps it doesnt stand out enough. Also the vents not very wide so you have to line it up to a degree otherwise the wall will block you.

Edit: I added some more markings to the floor and made the opening wider so will be easier for future players who make it that far. :)

Thanks. :) I didn't think to look on the sides of the room.